Thawing
By the year 2093, a decades long increase in global temperatures has uncovered most of the landmass of Antarctica. The habitable regions of this new continent have been divided up and sold to the highest bidder. Entirely new cities are stomped out of the ground, surrounded with lush gardens and supplied by local produce. Business is booming for manufacturers of heat lamps and fertilizer. In the aftermath of the Great Collapse and the subsequent ban on science, megacorporations have established hidden facilities where the world's greatest minds operate under strict NDA.
You join one such facility as their new security officer. A recent discovery worth billions -- something to do with ancient micro-organisms found in Antarctica's soil -- has left the head of the company very worried about corporate espionage. Your skills are put to the test soon after your arrival, as the crew grow distrustful of each other and start acting out of character. It is not long until the first body is found... or what's left of it.
Controls: left mouse button.
Keyboard controls: arrow keys to select buttons (or Tab to cycle through, or 1/2/3), Space to confirm, Backspace to Undo (if enabled).
Controller: D-pad to select buttons, A/X to confirm, L2 to Undo (if enabled).
The story is still a work in progress.
My entry for the Accessibility Jam 2022 (Hand Tremors). Accessibility considerations:
- No dexterity based gameplay elements;
- Input cooldown options to reduce unintended inputs;
- Menu narration and visual description on every screen;
- Undo choices as often as you like within a chapter.
Made in Godot. Code for an Input Controller was written for a previous project.
The following free assets were used:
- "Sci-fi User Interface Elements" by Michele 'Buch' Bucelli, modified;
- "10 pixel art portraits" by Michele 'Buch' Bucelli, modified;
- "Pixel Worker Sprite" by domsson, modified;
- "Isometric houses" by Hansjörg Malthaner;
- "VHS and CRT monitor effect" shader by pend00, modified;
- "Pondering the Cosmos" by Ruskerdax;
- "Osare (Unrest Theme)" by Brandon Morris;
- "Last stand in space" by Brandon Morris;
- "Dark Ambience" (chewing gum) by SpringySpringo;
- "Force field electrim hum" by Varkalandar, modified;
- "50 CC0 Sci-Fi SFX" by rubberduck;
- Retro Gaming font by Daymarius;
- Motorola Screentype font by R P N;
- Controller buttons by Arks;
- Godot Accessibility plugin by Nolan Darilek, modified;
- Proposed flag of Antarctica by Tobias Jakobs, modified.
Color palette was partially based on 2bitdemichrome by Toby_Yasha and darkseed16 by Ricardo Juchem.
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | SLiV |
Genre | Interactive Fiction |
Made with | Godot, Aseprite |
Tags | 2D, Atmospheric, Godot, Horror, Pixel Art, Retro, Short |
Code license | MIT License |
Average session | A few seconds |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Accessibility | Color-blind friendly, Blind friendly |
Links | Source code |
Comments
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this is an amazing game, very well done. and I wanted to say thank you for open sourcing it. I hope all is well, and thank you for the effort and time you put into this game. it's truly great, and the atmosphere, and art is amazing, thank you again, have a nice day
This game can and should be turned into a full game esp because of the great potential here with the narrative driven tale! GG dev :)
Wow, this is really nice! This is very well made and I am hooked.
Amazing